EVIL GENIUS SEEKS MINIONS FOR WORLD DOMINATION
INSIDER TIP
PLAY BEFORE YOU NPC
You must be at least 16-years-old to participate in Myth events with parental consent.
NPCing at Myth is your chance to experience the fun of Myth without the need to invest in a costume, weapons, or food. Being a minion for a weekend or two can be a great way to dip your toes in the water before wading in the rest of the way. Along the way, you might discover what the rest of us have: Being an NPC rocks!
Our NPCs thrive on diversity and challenge. They animate our game world with dynamic roles, shifting seamlessly from trusted allies to formidable foes. Whether embodying monsters, allies, dignitaries, or everyday folks, they bring every facet of Myth to vibrant life.
Dive into our interactive 360° virtual tour of the camp. It offers a firsthand glimpse of the grounds, ensuring you feel acquainted and familiar, even if it’s your first virtual step on the terrain. Embark on this digital exploration now!
Benefits of NPCing at Myth
- Cost-Free Participation: Joining Myth as an NPC comes at no expense to you.
- Complimentary Membership: Simply participate in an event, and you’re a Myth member—no fees attached.
- Culinary Delights: With advance registration, savor meals crafted by a professional chef. From breakfasts on weekends to hearty Saturday lunches and dinners, with snacks always on hand—our treat to you.
- Gear Up: We’ve got you covered! Myth offers the costumes and weapons you’ll need, allowing you to fully immerse in various characters over the weekend without needing to provide anything.
- Comfort in Adventure: Dive into a storytelling escapade with modern comforts, including heated sleeping zones, warm showers, and flushing toilets.
- Guided Support: New to NPCing? Our Member Services team will pair you with a guide. They’ll address your questions, keep you updated, and ensure a smooth event experience.
- Pre-event Training: Kick-start your Myth journey with a workshop on Friday evening. Here, we’ll introduce you to game rules and essential pointers. If you’ve missed out on the rulebook, this session is a must-attend!
- Future Play Options: Being an NPC doesn’t limit your future choices. Fancy becoming a Player later? You can! However, if you’ve NPCed for an entire season, we might recommend a brief hiatus—or a focus on monster roles—before you transition. It keeps our storylines fresh and evolving!
Your Role in the Myth Experience
- Early Registration: Please register for events early. This ensures we have enough food and drinks for everyone and assists in planning engaging encounters.
- Stay Informed: Before attending, familiarize yourself with our rules. Our rulebook, along with a handy quick-start guide, is available for free on our website. This keeps the gameplay smooth for everyone.
- Dress Code: Opt for simple black clothing without logos or patterns. A comfy pair of sweatpants and a long-sleeve shirt works wonders. If you don’t have black boots, your black sneakers will do the trick.
- Stick to the Script: Kindly adhere to the Director’s guidance throughout the event. It’s essential for the storyline to maintain its flow.
- Communicate Your Plans: If there’s a change in your attendance—whether arriving late or leaving early—please inform the Director. Your safety and smooth integration into the storyline matter to us.
- Forge Bonds: Just like our Players, as an NPC, you’ll have ample opportunities to make lasting friendships. The more events you attend, the deeper these connections will become.
Registering in advance helps us to order the proper food quantities for our Cast.
Can I Just Show Up Unannounced to NPC?
Absolutely! We always appreciate the enthusiasm and spontaneity. If you decide to join us as an NPC without prior notice, simply arrive at the event and make your first stop a check-in with the Director. This ensures you’re properly integrated into the storyline and guarantees you earn the XP for your contribution. We’re all about recognizing the efforts of our community!
- Where to go: Once you’ve parked your vehicle in the parking lot, you’ll notice the large building overlooking it (Pictured above). As an NPC, you can enter through one of the doors on the lower level. The downstairs area is known as Game Operations (Ops). It is where all NPCs operate to make the game story happen.
- Check-In: Once you’ve entered Game Operations, ask if there is anyone from Member Services around. If no one is available, ask for the Director, Assistant Director, or GM (Game Manager). Anyone can show you where to sign in. Member Services will be able to show you around and get you familiar with the people and the camp.
- Unpacking Your Car: It is essential to know that there are no vehicles allow on-site while the Game is running. This restriction doesn’t affect NPCs who typically move their gear from the parking lot into the lower level of the tavern building. Work with Member Services for the best time to move your bedding into the common area. Game Check-in takes place in the common area, so setting up bedding usually takes place after this around 9:00 pm.
- Rules Workshop: Our Rule Workshop covers game rules. This workshop typically takes place around 8:00 to 8:30 pm on the Friday evening of the event.
- Game Start: The action at Myth begins at 10:00 pm. Ideally, NPCs will be in Game Operations and ready to go before 9:30 pm.
Myth supplies all of your food & drink for the event, as well as costuming and LARP weapons. For your comfort and safety, we recommend bringing the following to events:
General
- First Aid Kit or First-aid supplies
- Insect repellent
- Spare eyeglasses/contact lens supplies. Contacts are the preferred way to see at Myth. They allow you to wear masks more efficiently, and combat won’t knock them off your head.
- Cosmetics
- License/ID
- Cellphone & charger
- Light: Having a small flashlight or glowstick for emergencies is advisable. You shouldn’t use a flashlight to walk around the game area unless there is an emergency.
Food
As an NPC, Myth supplies all of your meals, snacks, and drinks for the weekend if you registered in advance. The menu includes breakfast on Saturday and Sunday, plus lunch and dinner on Saturday. There are snacks and beverages available at all times in Game Operations. While we do our best to accommodate a variety of dietary restrictions, including vegetarian and vegan, it isn’t always possible for us to provide for every need. If you have a very restrictive diet, you may want to consider bringing food options.
Health & Hygiene
- Prescription medications
- Painkillers (like ibuprofen or aspirin)
- Toothbrush & toothpaste
- Mouthwash
- Floss
- Shampoo
- Soap
- Brush/comb
- Deodorant
- Hand sanitizer
- Quick Drying Towel (2)
- Menstrual products
- Alcohol or antiseptic wipes
Sleeping
- Sleeping Bag / Blankets
- Pillow
- Cot
- Earplugs
- Air Mattress and a means to inflate it
- Footlocker and combination lock. Use this to store things like car keys.
- Mosquito net: while not required, mosquitos happen, and keeping them off of you is golden.
Clothing
Myth supplies all of your costuming and weapons. These are the things you’ll need to supply:
- Non-descript black clothing. This attire is often black sweats with no logos that can be worn underneath the costuming Myth provides. Long sleeve tops are preferred.
- Underwear: Six pairs of underwear to start. You may need more or less. Moisture-wicking underwear is the best choice.
- Long Underwear: Long underwear is very helpful during the colder months. Most costuming at Myth makes you look good but doesn’t necessarily keep you warm.
- T-Shirts: Six logo-free black t-shirts help layer in warmer or cooler times of the year. Long-sleeve and short-sleeve options are best.
- Socks: We recommend bringing around six pairs of socks as a starting point. You may find this to be too few. Consider synthetic or wool.
- Warm hat: During the colder months, a non-descript black hat helps with warmth while playing monsters.
- Gloves: During the colder months, gloves are wise to have. As with everything else, something non-descript and black is perfect.
- Shoes/Boots: black or brown boots, sneakers, or shoes with no logos are ideal for footwear.
- Belt: Myth has belts, but they are not always the perfect fit for every body type. Having a belt or two of your own is advised.
There are things you don’t need to bring to Myth (or shouldn’t bring). These include:
- Alcohol and/or Illegal Drugs: If you are suspected of being under the influence, you will be removed from the event.
- Real Weapons: Guns, swords, and real weapons are not allowed at Myth. Please leave them at home as bringing them could result in disciplinary action.
- LARP Weapons & Armor: Myth provides all of your game weapons so you won’t need to bring any. If you choose to bring your own, they must pass a safety inspection before being allowed in the Game.
- Spell Packets: If we have you playing a spell caster, we’ll provide the spell packets you need to succeed.
- Water: You are welcome to bring a water bottle to keep in your sleeping area or Game Operations. Myth will provide water as well as Gatorade to keep you properly hydrated.
- Costuming: Since Myth supplies your costuming, anything you choose to bring is optional. Please make sure to stow your personal costuming after use, so it isn’t mixed in with Myth costumes and lost.
- Expensive valuables: Leave your laptop, expensive costuming, cash, or anything else you wouldn’t leave alone on a public table.
NPCs can sleep upstairs in the common area of the tavern building or downstairs near the NPC center if space is available. This building has the following amenities:
- Refrigerator: While food for NPCs at Myth is free, you may choose to bring something specific to accommodate your dietary needs. There is a refrigerator in the common area where any food you’d like to bring can be stored. Please be considerate of how much you store, so others have space for things they need to bring.
- Heat: During the colder months, the building has heat. There is also a fireplace for more warmth and ambiance.
- Electricity: You will have access to electrical outlets, which can be used to power a fan, CPAP machines, electric blankets, etc. This building also has a backup generator.
- Mattresses: There will be camp mattresses available for those who need them. We recommend bringing an air mattress if you have one.
- Bathrooms/Showers: There are modern bathrooms on the upper and lower floors of the tavern building. The bathrooms on the lower level have modern, clean shower stalls.
If you are planning to sleep at home, please let the Director know for emergency purposes.